Hamster Kombat Shifts Focus to Blockchain Development on TON
Hamster Kombat, a once popular Telegram game, is turning its attention to blockchain development on The Open Network (TON) after experiencing a decline in popularity. The decision comes following a community vote in favor of developing a dedicated layer-2 network, designed to enhance the use cases of the Hamster Kombat token (HMSTR).
Layer-2 Networks on TON
Layer-2 networks are built on top of existing blockchains to improve transaction speeds and scalability. While Ethereum hosts several well-known layer-2 networks, TON is still in its early stages of exploring similar technologies. Currently, there are no operational layer-2 networks on TON, but the ecosystem is working on compatibility with Ethereum Virtual Machine protocols to attract liquidity and dApp developers.
For example, the TON Applications Chain project aims to develop a layer-2 network on TON by leveraging Polygon’s layer-2 technology. This strategy may be aimed at integrating Ethereum’s infrastructure into TON.
State of Hamster Kombat
The proposal to build a layer-2 network, dubbed the “Hamster Blockchain,” was voted on within the Hamster DAO. The proposal suggested building a network where HMSTR tokens would be used for gas fees. The vote met the required quorum of 1 billion HMSTR tokens, with over 1.18 billion HMSTR tokens in favor and just over 104,000 tokens against.
However, it’s worth noting that over 60% of the total votes cast in favor of the initiative were submitted by a single address. Launched in March, Hamster Kombat initially gained popularity, amassing millions of users within five months. According to the Hamster Kombat team, 300 million people have signed up to play the game, with 131 million players qualifying to receive HMSTR tokens.
Unclear Roadmap
Despite its initial success, Hamster Kombat’s popularity declined rapidly after the airdrop of its token. The user base plummeted by 86%, dropping from 300 million to approximately 41 million active monthly players. Several factors contributed to this decline, including:
- Token performance: The HMSTR token’s value decreased by over 50% shortly after its launch, leading to diminished player interest and confidence.
- Competition: New games like Catizen, TapSwap, Paws Mini App, and Blum have joined the tap-to-earn trend, drawing attention away from Hamster Kombat.
- Community sentiment: The community expressed dissatisfaction with the game’s development and unmet expectations, potentially contributing to the decline in user engagement.
In an attempt to address these issues, the Hamster Kombat development team is shifting the community’s focus toward the creation of a layer-2 network on TON. However, several critical details remain unclear, including who will develop the network, what technological stack will be used, and who will pay for the ambitious plan.
As the Hamster Kombat team navigates this new direction, it’s essential for the community to stay informed and up-to-date on the latest developments. For more information on web3 and cryptocurrency news, visit Global Crypto News.